using System;
using System.Collections.Generic;

public static class FlurryAgentDummy
{
	public static void init(string apiKey)
	{
	}

	public static void startSession(string apiKey)
	{
	}

	public static void endSession()
	{
	}

	public static void setVersionName(string versionName)
	{
	}

	public static int getAgentVersion()
	{
		return 0;
	}

	public static void setReportLocation(bool reportLocation)
	{
	}

	public static void logEvent(string eventId, Dictionary<string, string> parameters, bool timed)
	{
	}

	public static void endTimedEvent(string eventId, Dictionary<string, string> notUsed)
	{
	}

	public static void logError(string errorId, string message)
	{
	}

	public static void setSessionContinueSeconds(int sec)
	{
	}

	public static void onError(string errorId, string message, string errorClass)
	{
	}

	public static void setLogEnabled(bool enabled)
	{
	}

	public static void setUserID(string userId)
	{
	}

	public static void setCrashReportingEnabled(bool enabled)
	{
	}
}
